Monday, September 20, 2021

Digital Humanities

                   Hello Friends,

Today I'm going to write about the thinking Activity given by dilip barad sir so as part of the study I try to write here my explanation about the what is the digital humanities and what does it work in the literature and also in the other subjects . So first we know about that thinking Activity . So here I try to write about that digital means some type of technology and humanities means subjects of like economics, literature, psychology, sociology, history so that all subjects are known as a humanities subjects . So here in this blog I try to write about the how technology use in humanities.

Digital Humanities ?

       The digital humanities  is an area of research, teaching , and creation concerned with the interaction of   computing and the discipline of the humanities. digital humanities incorporates both digitized materials . It also combines methodologies from the traditional humanities disciplines. Digital humanities embraces a variety of topics ranging from curating online collections to data mining large cultures .

The goal of digital humanities is to create scholarship that transcends textual sources. A growing number of researchers in digital humanities are using computational methods for the analysis of large cultural data such as the google books corpus. For example, some PhD candidate does his research on “female characters in Virginia Woolf novels' ' and if he buys all the novels in Virginia Woolf and then reads and does analysis then it will take years. but if you give this instruction to the computer then within a second or minute you will get the data. So that is the real use of the digital humanities in the study of literature .


**Harvard University edx Course**











Abstract

Deep learning with Convolutional Neural Networks has shown great promise in image-based classification and enhancement but is often unsuitable for predictive modeling using features without spatial correlations. We present a feature representation approach termed REFINED (Representation of Features as Images with Neighborhood Dependencies) to arrange high-dimensional vectors in a compact image form conducible for CNN-based deep learning. We consider the similarities between features to generate a concise feature map in the form of a two-dimensional image by minimizing the pairwise distance values following a Bayesian Metric Multidimensional Scaling Approach. We hypothesize that this approach enables embedded feature extraction and, integrated with CNN-based deep learning, can boost predictive accuracy. We illustrate the superior predictive capabilities of the proposed framework as compared to state-of-the-art methodologies in drug sensitivity prediction scenarios using synthetic datasets, drug chemical descriptors as predictors from NCI60, and both transcriptomic information and drug descriptors as predictors from GDSC.Article: Click Here

Digital Giza



The Giza Project began in 2000 at the Museum of Fine Arts, Boston, with the goal of digitizing all of the archaeological documentation from the Museum of Fine Arts, Boston – Harvard University expedition to Giza, Egypt (circa. 1904-1947) and making that information freely available online for anyone to use. Since moving to Harvard in 2011, the Project has expanded its scope, partnering with other institutions around the world that excavated at Giza, to bring together as much data as possible about this complex site. The process of integrating and standardizing all of these records is ongoing. In addition, the Project has utilized this vast quantity of information to begin building a 3D virtual reconstruction of the Giza Plateau as it may have looked when first built, providing new ways to sightsee, explore, and learn about the pyramids and their surrounding cemeteries. To date, we have modeled approximately 20 tombs and monuments in detail, with many hundreds more still to be done. With support from the National Endowment for the Humanities, we are currently developing Digital Giza, a website which seeks to integrate this virtual environment with more than a hundred years of scholarly research about Giza, using cutting edge technology to study the distant past and preserve knowledge about this important cultural heritage site for the future. We continue to explore and develop new interactive ways to experience ancient Giza, including virtual and augmented reality apps, 3D printing of ancient artifacts, and online teaching initiatives.

As an Example:  The flipped learning Task, In which we watch videos related to our syllabus such as Derrida, , T.s. Eliot, which is posted online by Dilip sir. First we watch that video, give an online quiz , write answers , and also ask questions to the teacher about that video ,so that the digital humanities is useful to  study literature. and also at the end of our 2 years in M.A  study student make their digital portfolio in which they publish their activity online including all things which related to the students activity in education like assignments , presentation , videos , and blogs etc. so This type in all this things we use the digital humanities in study of the literature in our department which make us to different to other department compare to knowledge and also knowledge of digital tools . So we can see this type of Digital Humanities is useful in the study of literature.

Thanks😊











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